Marcus Weller, the CEO of Skully Helmets (HUD-enabled motorcycle helmets) has a pretty thoughtful essay on VentureBeat, specifying the 10 design principles that wearable technology ought to adhere to. You should read the whole thing, but here are some of them:
- Starts from the human, not the machine
- Capitalizes on existing behavior
- Creates a net negative number of problems
A lot of insight here. Worth reading and thinking about if you’re designing products.